Google is preparing to introduce a 4.3-inch display technology with 18MP resolution on show Week 2018 targetted specifically at VR headsets.
In accordance with a newly-published advanced level program for the expo, Bing is supposed to be showcasing a display with a wide field-of-view, 1443ppi pixel density and OLED display technology.
The presentation, detailed as "18 Mpixel 4.3-in. 1443-ppi 120-Hz OLED show for Wide-Field-of-View High-Acuity Head-Mounted Displays", suggests that the display screen will also help a 120Hz refresh rate.
It is stated that in VR, anything below 90Hz or 90fps may cause sickness due to motion nausea, so 120Hz is complement a smooth experience.
That could be impressive, as at this time it's been tough to obtain a refresh rate since high as that on an OLED panel, aided by the less punchy LCDs with the capacity of handing it far better.
The display, with 16:9 aspect ratio, could boast a resolution of around 5,657 x 3,182 per eye. For making such high-resolutions at 90Hz or higher, there must be an incredibly high-powered Computer to carry out the process.
To lose some burden from the PC, Bing is working on an eye-tracking technique called foveated rendering, in accordance with Bing VP of AR/VR, Clay Bavor.
Foveated rendering makes use of eye-tracking equipment to track a user's center point, saving energy by not making the visuals that exist outside of the wearer's peripheral eyesight.
Eventually year's Display Week, Bavor stated Google wanted more pixels which they'd teamed up with "one for the leading OLED manufacturers" to create a VR-capable OLED display.
Producer is probably LG in this case, as Google's presentation at show Week lists Sang Jung, Joon Yang, Soo Yoon, plus in Kang from LG Display for the session alongside Google's representatives.
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